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If you have a large shape, the pattern increases in size. So if you have a teeny weeny shape, you'll get teeny weeny leopard prints. The texture fill naturally conforms to the shape that needs to be filled.
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I imported the PSD into my Palette and it generate a swatch which I renamed "indi suit print". This is so much more convenient! :)īelow is another example with our character Indigo, who wears a dark blue leopard print suit.įirst the PSD file of the "leopard print" I was originally going to create a "Mask" layer for every Leg drawing and add the stars this way, but it seemed like way too much work. I had already drawn this pattern in Flash so I exported the image to. To import a texture into the palette (In my case, it's the pattern of "stars" on Rocquita's tights), I generated a PSD file. Here are some screengrabs showing the Import Texture/Painting with Texture feature in Color Palettes. I had actually created Rocquita color palettes in Toonboom DIGITAL PRO last year and imported them into this ANIMATE file.
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Color palettes are saved in a Palette library external to this file so you can easily share palettes with other artists. There is also no confusion which color goes where. Before vector animation hit the scene, back in the "traditional animation" days we created character color palettes in Animo (remember Animo?) We LOVE that there are character color palettes in ToonBoom ANIMATE!Ī screengrab below shows that you can name the swatches and if you edit one color, then all drawings of that item painted with that color will change accordingly.